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Thursday, October 16, 2014

Chirp IT


This week I've been unboxing, charging, sorting, and connecting Chromebooks for the middle school to start their 1:1 program next week.  While I cannot wait to blog about that, it means that many of their iPads will be redistributed down to the elementary school and that is MUCH more exciting!

A great new website to use with the little is chirp.io.

Using sound, Chirp, "sings" information from one device to another.  No more scanning having kids type in URLs, bookmarking, or creating QR codes. A two second sound now shares what you need to all the students' devices.

Share webpages, photos, contacts, all with a sound from the teacher's device.  It's so simple I thought "No way will this work".  But, it does!

If you are not sending the students to a webpage but sharing photos with them, it does NOT require a network connection. This makes it even better than QR codes.

Link to itunes store here




Monday, September 29, 2014

STEM/STEAM Introduction

This blog post has been planned for weeks.  It feels amazing to finally get it typed.

This summer I researched and planned ways to incorporate STEAM Education into my media curriculum.  STEM education, now commonly referred to as STEAM, is an acronym for Science, Technology, Engineering, Arts, and Math.  Its focus is to  educate students through an interdisciplinary and applied approach.  Rather than teach each discipline separately, STEAM integrates them into a cohesive learning situation based on real world problems. Students engaging in STEAM projects will demonstrate critical thinking, curiosity, adaptability, and initiative while developing as leaders and supporting one another through collaboration and team building.


The students will have design challenges throughout the year that will relate to what I am teaching or their classroom teachers are teaching. Students will use the Engineering Design Process to complete the challenge: Ask, Imagine, Plan, Create, Improve. Hanging in my room are the posters I made, and the students will work through the process with my worksheet. (both freebies right now, click the pictures below)






Before even discussing STEAM or the Engineering Design Process I read the book "Rosie Revere Engineer" by Andrea Beaty illustrated by David Roberts to the students.  Each class I started with, "This book is written by an amazing author and illustrated by an amazing illustrator so we must have an..." and students responded with "amazing book!"  Students shared their ideas about what an engineer is and I filled in the holes.  This book is truly amazing!  The lesson of perseverance, never giving up, and confidence is told through lyrical rhymes and detailed illustrations.  
"Your brilliant first flow was a raging success! Come on, let's get busy and on to the next!" She handed a notebook to Rosie Revere, who smiled at her aunt as it all became clear. Life might have its failures, but this was not it. The only true failure can come if you quit.” 



Since we will be doing design challenges throughout the year I wanted projects to introduce each grade to the design process.  My goal was to have each challenge be hard enough to teach that it was okay to fail but easy enough that they could focus on and learn the design process. 

Fourth grade: to build the tallest tower out of 20 pieces of spaghetti and 30 marshmallows
I put my own twist on the spaghetti tower challenge.  The tape and string I thought would be a bit too confusing and take away from my main goal.  The students learned failure with falling towers but every team had a tower that stood in the end, some not so tall. 



Third Grade: save Freddie
I found the Save Freddie activity from these free lab sheets i found here. (I wish I know who made them.) While I didn't use the sheets I used the activity.  Freddie was in his boat, the cup, when it capsized.  Unfortunately Freddie is not a good swimmer, but he safely made it to the top of the boat.  His life preserver sadly did not, it is under the capsized boat.  Using 4 paperclips and nothign else, students had to save Freddie.  Groups came up with many ways to save Freddie.  Some tried to get hi in life preserver while others tried to turn the boat over and put Freddie back in.  It was a great way to introduce STEAM.

Third Grade: to build the tallest cup tower
Students were given cups to build the tallest cup tower.  I cannot recall a single group that stayed with their original plan.  It was a perfect introduction to the design process.

First Grade: to build a tin foil boat to hold the most pennies
With this younger group I told them the question to ask and we looked at the book "Boats" by Gail Ginbons.  I showed students the different sides, shapes, and bottoms of different boats before I had them plan and create their boats.  Also, I showed students how aluminum foil will hold a fold and will rip easily in case they had never worked with tin foil before.  The students had so much fun and were not upset when their boats sank, they quickly pulled them out and rebuilt.




Thursday, August 14, 2014

Video Game Design

In my last post I explained that my summer is split into 3 class periods.  The first period being Comic Book Creation.  While I have students creating some fun comics each week (you can read it and see some from a post last summer) this summer, my second summer, I had students with my every single week. Some I had many weeks the previous summer too.  Not surprised to say, they were a little bored of making comics.  I was not upset!

We turned our class into a Comic Book/Video Game Creation Class.

Each student interested in Video Game Creation started with Hour of Code, code.org/learn.  If they were still interested they continued onto Scratch and created a maze game, racing game, and then a platform game.

After creating a racing game one of my students took off and made more games on her own.  Others, as expected, needed more assistance.  Since students were all in different places at different times depending on when the week they started it was hard to teach everyone what they wanted when they wanted.  We had limited time so I found a great resource, learnscratch.org.  This site provides videos to teach different lessons in Scratch.  There are 24 videos that start with the basics, motion and looks, and advance all the way to arithmetic operations and logic functions. 

With the maze game it was all about focusing on learning Scratch.  Then the racing game was about gameplay.  Last, the platform game, combined previous knowledge, added gravity, and we focused on the look of the game, the art.

I had one student that was interested in making a game but not interested in Scratch at all. Pixel Press Floors to the rescue. It was an amazingly fun app! http://projectpixelpress.com/floors/  You can LITERALLY draw your own video game. 

1. Students can draw their levels on the free printable graph paper and capture the drawing (iPad 3 or newer)


Or students can draw in the app. Perfect for iPad 2 users.


2. Students then design the boards based on two main "stories" or designs.  They pick the character, floor, pits, coins.  For $0.99 they can add power-ups.  For another $0.99 they can add enemies.  Both are well worth the money if you plan on using the app on a regular basis. 

3.  As students design they can test their game.  This is a great for teaching how to test game play.



Pixel Press Floors Trailer from Pixel Press on Vimeo.

As a teacher they have some great resources.  First there are lesson plans, http://projectpixelpress.com/education/.  It contains instructions and rubrics for a 1 day or 5 day curriculum.  Also included are sketch guides, brainstorming guides, and more.

Stop by their Educational Portal, http://education.projectpixelpress.com/, for ideas, Q&A, and assistance. I found it really helpful this summer.  I found this post about a dry-erase sketch sheet. Great for classroom use.  One was HUGE and on the board: http://pixelpressgame.tumblr.com/post/82723642582/giant-sketch-sheet-makes-it-easy-to-erase-mistakes#comment-1337356133



Tuesday, August 12, 2014

Photoshop

Summer is flying by. I know I planned on posting a couple of weeks ago and a couple of weeks before that but of course it never happened.

This summer I worked at a creative arts camp. Camp was 6 weeks long and full of creativity.  Some students were there for all 6 weeks, some for a week or 2, or 5.  There were 4 periods a day and each student chose their classes by week.  Since I normally work with elementary age students this camp, for middle school students only, was a pleasant change. (I am excited to get back to the little ones though.)

Period 1: Comic Book Creation (I'll post about this soon)
Period 2: Digital Art
Period 3: Lights, Camera, Action
Period 4: NOTHING- I worked part-time! (I'll post about this soon)

Digital Art was an amazing class! The main focus was Photoshop and photography.  The students/campers loved it.

We looked at Pop Art:


 Magritte:



O'Keefe:

And just had some fun:

At week 3 and week 6 we hold art galleries.  Families come and see the work all the students' created. 





Thursday, June 26, 2014

Word Clouds -Technology Thursday



It is the last week of school. My students have been antsy for 3 weeks. Thanks to the snowy winter we are just going too late this year.  I needed a simple activity that was fun, still educational, and would not lose their interest.  A word cloud.  My first year, 6 years ago, was the last time I made world clouds with students. Why... while fun there a bit too simple. I love word clouds I just never create them with students, I always... go "bigger".

This year I had the perfect project.  I'm always looking for a way to keep students MOVING in the computer lab.  YES MOVING.

First, we opened up Wordle, http://www.wordle.net/ (but you can easily use Tagxedo, http://www.tagxedo.com/) and I had the students type their name THREE times.  This means when we create the cloud their name will be bigger than anything else in the cloud.

Next, we began to move around the room.  We moved one seat at a time and students looked at the name on the top of the screen.  They thought about what they know about the person and wrote an adjective. (I walked around the room and fixed spelling)

In the end students rotated back to the seats and were so excited to read all the words their classmates had written about them.  We pressed GO and began customizing their world cloud.


Each student printed and was able to take home a word cloud all about what their classmates thought about them. It was such a nice end of year activity and gift.

Wednesday, June 25, 2014

What I'm Loving Wednesday

This will be my first What I'm Loving Wednesday hosted by Covered in Glittered and Glue. Normally my blog is all about what is going on in the computer lab and library but today is a good day so I'm getting more personal... kind of.


TWO MORE 1/2 Days of school left.  Yes, I'm still in school. I feel like I'm the last one. 




Something educational: http://www.goorulearning.org/
This website is a new find for me and is a great resource for lessons.  Each lesson is standard aligned and organized by subject, grade, and then topic.  There are videos, games, texts, worksheets, and questions.  Each lesson can be edited so it is customized to your teaching and they say each lesson is vetted by teachers. The videos are on YouTube so if your school blocks it you'll need to find another way to get to the video (keepvid from home) or have another similar resource. 



 #healthyteachers
I cannot thank the teachers on Instagram using the hashtag #healthyteachers enough.  They are truly an inspiration.  I'm determined to lose some weight I put on and just looking at all the teachers that teach full-time and still find time to run, get to gym, and cook/eat healthy food has got me going.  Two days I walked/jogged for the first time in over 10 years.  Yesterday I biked and I'm SORE. Everyday I'm wearing my FitBit and plan to walk at least 10,000 steps.






Yes, Let's- An Adventure Picture Book

"Yes, Let's" by Galen Goodwin Longstreth is a picture books about a family that spends the day adventuring in the woods by a river/lake.

 
 (Click the cover to head)

I don't think I have come across a picture book that tells a story of a family adventuring out on a hike like this one does. It is fun with its rhymes and while it looks simple it is far from it.  As I read the students were able to relate to one of not many characters in the story; they could even connect their own family members to characters in the book, including the dog.  There is family affection as they do things such as play a game of cards or take build a moat and even hidden details if you look close such as squirrel thievery or the trail mix with a lot of chocolate chips. 

The comic styles illustrations by Marie Wicks help make this book what it is.   The little details on each page help encourage students to keep reading and reread.   I adore books that encourage students to reread and learn and discover new things each time.   Take a look at the picture on the camera screen, a minor detail that my students wanted to look at.

The images are from near the beginning of the book and near the end of the book.

This is the middle and the only page with no words.